![]() In the right game I can live with some fan service and letcherous intent but in this game it just feels a bit out of place and kinda cheapens things in a way that I feel the game is better than. Whilst striking and distinctive, I do feel like the default outfit is a bit much. I've been gushing like crazy so far so now for some negative points. It's really strange to be playing this game that clearly didn't have a huge budget but has so many cool little ideas and details and a level of competency that makes it all come together in such a compelling way. The nail gun is satisfying and the makeshift shotgun has one of the coolest weapon reload animations I've seen in a long time. Some of the weapons are actually really fun to use too. It's grimey and frightening when it needs to be and the music strikes an excellent balance between Silent Hill's industrial style tension music and Resident Evil's memorable piano driven tracks. The sound design is also, again, surprisingly well realised considering the budget. Makes some of the segments extremely nerve wracking. In dark areas, you can see what your lighter illuminates and that's it! If you turn it off, it's literally pitch black. Too many games will claim areas are "dark" when in reality you can see just fine without a flash light and it completely ruins the mood. Big props to them for also getting darkness right. The dynamic lighting employed in this game is actually jaw dropping at times given the budget of the game and the texture and material work is surprisingly good and I'd go as far as to say outshines some of the more big budget games I've played recently. It's so important when it comes to back tracking and memorising the layout of the map so I'm very glad that the devs managed to nail this aspect. Older survival horror titles had a knack for making each room and hallway feel distinct with little touches of detail and camera angles and TS has this in spades. That's okay though because it's the environments and the lighting that really sell the atmosphere. I feel like it gets off to a bit of a rough start what with the fmv intro which is quite compressed and the facial work leaves a lot to be desired. First of all, from a presentation perspective the game is extremely impressive. I'm thrilled to say however that the game has way exceeded my expectations. Having heard about the game in the past being in early access, I was expecting something of a middling 'steam horror' affair that would be okay, but lack the polish and heft to really satisfy me. It completely came out of nowhere for me and has been a supremely pleasant surprise. ![]()
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